Today, Rocksteady finally revealed a new trailer for their game, Suicide Squad: Kill the Justice League. The trailer was a whatever thing to me, considering that it was just CG and didn’t include actual game footage.
The most insane thing about this whole reveal is that their last game was in 2015! They did work on the Batman VR game that came out in 2016, but that’s not a whole studio working on it type of project. Even if it was, this is an insane amount of time to work on this game. It took them 4 years to put out the 2015 game, which is still a decent amount of time, but understandable because of the console generation shift that happened.
So let’s speculate on the extended development cycle. Why add 2-3 years for a game that will most likely still utilize the Unreal Engine and the tools they developed for their Batman games? I think they must have had a restart in there, probably around the 3 year mark. Perhaps that’s when they moved the development to the next gen PS5 and Series X platforms. Covid may have had a factor towards the end, or they may just have added an extra year to the release because of Covid and so they wouldn’t have to delay the game when it got near its announced release date. Or the extra year is to manage all the sexual harassment allegations that have been blowing up their spot in the news lately.
I’m hoping they’ve moved to the Unreal Engine 5 build and are utilizing as many advanced features as possible. I can’t wait to see how the city looks utilizing the PS5 features and hardware. While I wish the game was coming out sooner, it’s been such a long time since we were able to play a new game of theirs.
Hey Rocksteady, get your house together, get rid of the trash humans you have working for you, use Unreal Engine 5, and make your new game shine as hard as it can.
The waiting is the hardest part.